Depending on the zone, battlefields scale relative to the sizes of the armies. Units will attack on their own but can also be ordered to pursue and crush opponents. The tactical battles are also unique because the entire army is given orders then complete them in unison during the Action Phase. It offers a fresh twist to this style at the strategic level because most units have a decent level of customization which can then be deployed to any base globally. Other analogous games with similar combat systems might be Civ 5 or the Axis and Allies CMG. Vehicles can get items like guided arty shells, smoke screens, reactive armor, and more. Infantry can be equipped with mechanized support, mortars, UAVs, AT weapons, smoke, and more. The tactical systems plays like any of the old Avalon Hill games, such as Panzer General, with infantry, arty, tanks, and modern helicopters, navy, and air support. A wonderful TBS split between a Total War franchise strategic gameplay, complete with spies and sabateurs, and a hex based tactical battle A wonderful TBS split between a Total War franchise strategic gameplay, complete with spies and sabateurs, and a hex based tactical battle system.
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